I just had the nicest workshop today. It was held at the Veteran's Memorial Library in Mount Pleasant. Everybody who came was really excited and enthusiastic and immediately reminded me why I keep giving these how-to sessions -- and one of the attendees actually knew what The Turk was! I had a great time, and I hope everyone else did too.| Comments (0)
I seem to have confused my readers! The new webcomic currently has seven pages available, not just two. The "first page" available last Tuesday was actually Page 6, or Page 1 of Part 1. There's a whole five-page prologue that comes before it. If you haven't already found it, you can click here to read it from the beginning.
My bad for not being clearer when I sent out the big release. My brains were all muddled from sleep-deprivation and long hours at the desk.| Comments (0)
FOR IMMEDIATE RELEASE
VÖGELEIN CREATOR JANE IRWIN LAUNCHES NEW WEBCOMIC
KALAMAZOO, MI – April 1st, 2008 – Self-publisher Jane Irwin, known for her black-and-white painted series Vögelein, has chosen April Fool's Day to begin her newest project, Clockwork Game. Based on the true history of a world-renowned 18th century hoax, commonly known as The Turk, the new story will be released in its entirety as a webcomic, updating each Thursday.
Originally designed to amuse the Empress Maria Theresa, The Turk was a machine that could play chess with the skill and originality of a grandmaster. It captivated audiences all over Europe and the United States, playing against many well-known rulers and dignitaries throughout its long and astonishing career. “I was inspired to retell the incredible story of The Turk because it seems far too fantastic to actually be true, and yet with each new book and article I uncovered, the facts became much more captivating than any fiction I could have created,” Irwin said. “Clockwork Game is a mostly-true dramatization of historical events, told with as little conjecture as possible.”
Drawn in a crosshatched pen-and-ink style, Clockwork Game marks a major shift in both medium and presentation from Irwin's earlier work, though the subject matter shares many similarities with her previous graphic novels, which told the story of an automaton brought to life. Vögelein: Clockwork Faerie and Vögelein: Old Ghosts were released to widespread critical acclaim, including Clockwork Faerie's inclusion on Booklist's 2003 Top Ten Graphic Novels for Youth.
In addition to her own projects, Irwin teaches several workshops each year at schools and libraries, showing creators of all ages how to tell their own stories through the medium of comics. She lives and works in Kalamazoo, Michigan with her husband, Paul Sizer, creator of the standalone graphic novels BPM and Moped Army and the series Little White Mouse, which currently runs on WebComicsNation.com.
Clockwork Game can be found at http://www.clockworkgame.com, or via the front page of Irwin's hub site, http://www.vogelein.com.
Sample art from the comic is available upon request.
For further information contact:
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